Upgrading to Denon AVR-X8500HA — is an “A” Worth $600?

IMG_7081By Avi Greengart

My home theater serves a test bed for various devices for Techsponential and Home Theater View, and while I was able to test the latest display resolutions on TVs in my soundbar test rigs, my main home theater setup was based on a Denon AVR-X8500H with older HDMI inputs. My main game console is an XBOX Series X and my reference display is an LG C2 OLED 4KTV, so I already had the content and display to fully support 4K/120 gaming, I was just lacking the thing in the middle to connect them while providing extensive surround sound.

Most solid-state electronics are essentially disposable these days, but Denon deserves credit for making the AVR-X8500H somewhat modular: there is a $600 upgrade package that swaps out the HDMI board and turns it into an AVR-X8500HA with (limited) 8K/60 and 4K/120 support (the AVR-X8500HA when sold on its own lists for $4700). I also considered selling my receiver and upgrading to Denon's new flagship, the AVR-A1H. That unit is a monster, with 15 amplifier channels and a $6500 price tag to match. I told Denon PR that I'd be interested in checking out an AVR-A1H when they have review units available, but I can't use the extra amp channels — my theater room is too small to add a third row of in-ceiling Atmos speakers — and I can't justify purchasing one at this time. The AVR-X8500H HDMI 2.1 upgrade board has been listed as $600 and "coming in April 2024" on Denon's site for over a year. It still reads that way today, but in June 2024 the site let me put it in my cart and buy it, so I crossed my fingers and hoped for the best. 

So what do you get when you spend $600 to add an "A" to the AVR-X8500H? Part of the cost goes towards shipping. Denon does not allow end users to perform the upgrade themselves, so an authorized repair center mails you a box to send the 60 lb package to them and then back again to you. The packaging double-boxes the receiver but provides absolutely no guidance whatsoever on next steps. You need to figure out that you're supposed to break apart the styrofoam, place it in specific spots, place the receiver inside — without antennas or remote control — seal it up with packing tape (not included), and call FedEx Ground for a pickup. The service center was just as confused as I was — a rep called to ask what repairs were needed. Denon has a lot of work to do on this experience – from website to packaging to service center processes.

The good news is that the process took less time than I expected — I was only without a receiver for about a week Once I got the unit back, it looked like they replaced the entire front panel — with new stickers attached! — in addition to the new HDMI 2.3 internals around back. There were no changes to the 13 amplifier channels or processing but those are still pretty close to state of the art, so it's not missing much in that regard. At the end of the day, all the HDMI inputs were updated to HDCP2.3, but there is only a single 8K input. That input is also the only 4K/120 input, so if you want to connect both an Xbox Series X and a Playstation 5, you're out of luck. The last console Sony sent over is a Playstation 4 PRO, so that isn't an issue I'm currently facing, but Denon's newer receivers support 8K on all inputs, so that could be a dealbreaker for some.

Once back in my rack, it took me a while to figure out that you need to enable 8K support in the Denon's menu to support 4K/120, that only the 8K input supports 4K/120, and that there are similar settings that need to be enabled on the Xbox and TV. But somewhere between 3AM and 4AM I had Forza 6 working in 4K/120 on my 77" OLED with full surround sound. Despite the improved refresh rate I almost immediately plowed my virtual Subaru into the virtual wall at the virtual Nürburgring racetrack.

Was it worth it? Given how expensive it would be to sell and buy an equivalent receiver (or processor and amps) for my 9.4.2 channel Dolby Atmos system, it was a cost-effective upgrade. However, given the limitations of just a single fully futureproof 8K/4K120 input, it's probably only a matter of time before I need to do a full replacement.

HomeTheaterView is a Techsponential company and does not accept advertising or affiliate payments. Equipment reviews/purchases disclosure:
Denon AVR-X8500H was originally purchased direct from Denon at a discount for reviewers.
The HDMI 2.1 upgrade package was purchased direct from Denon at full retail price. 
The Xbox Series X is a long-term review unit sent by Microsoft. 
The LG 77" C2 OLED was purchased at retail.

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E3 Wrap-Up

E3 header - full I'm in charge of Consumer Devices at Current Analysis, which is actually composed of two separate groups: Mobile Devices and Digital Home. I've been in charge of the devices portion of our Digital Home service since the beginning of this year, and while I intend to continue posting here about home theater, I thought I'd plug noteworthy Digital Home reports on this blog as well. This year's E3 (the electronic gaming show) crossed over both of my coverage areas. I stayed home this year – I'm on the road a lot as it is – but Bruce McGregor, our Senior Analyst, Digital Home was there live. This isn't a new console year, but there were multiple announcements around new services, and Bruce wrote up announcements from Microsoft and Sony, while I covered the PSPgo.

(The report links require paid access to Current Analysis' syndicated research service; journalists who need free access should contact me and we'll get an account set up for you.)

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E3 2009: Sony PSPgo Doesn't go Far Enough
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E3 2009: Sony Offers More Movie and TV Show Downloads for Its PS3 and PSP
Devices
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E3 2009: Microsoft Shows Off Several Xbox 360 Upgrades to Embolden Its Place in the
Living Room
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Happy New Year

Everyone else is doing retrospectives at the end of the year…

Ten years ago, I was single, living in an apartment, and my home theater consisted of a 27" CRT TV, Dolby Pro Logic receiver, HiFi VHS VCR, and a cobbled-together surround speaker system from Acoustic Research, Yamaha, and an AudioSource subwoofer.  Despite non-discrete surround sound and letterboxed VHS — probably the lowest resolution format for movies of all time — it rocked!  Other than the lack of a laserdisc player, it was reasonably cutting edge. DVD, digital front projectors, HDTV, home THX, Dolby Digital EX, automatic room callibration, DLP and LCOS… none of that existed ten years ago.

Still, I suspect if you played a video on that system with a bunch of today’s kids they’d eat popcorn and enjoy the flick.  Apparently, the same can’t be said for video games (despite nostalgia and my long-held assumption that game play was better back when designers couldn’t rely on graphics to carry the game).  Electronic Games Monthly did their own retrospective on gaming by gathering a group of today’s kids, having them play classic video games, and recording their comments. This year’s version (Part II) is here; incredibly funny stuff.  If possible, the original (Part I) is even funnier, if only because they had the kids try out Pong and ET: The Extra Terrestrial.

Happy New Year,

-avi

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DLP Ideal Display for Gamers

Joe Wilcox saw Samsung’s DLP promotional tie-in with Halo2 for XBox and liked the notion but asks whether it could be more than just marketing.  Samsung does note that their sets offer easy A/V hookup for video game consoles (like nearly every TV on the market today) and digital image processing. But Samsung and TI, the makers of DLP technology, have really dropped the ball here, because it turns out that DLPs may be the ideal display technology for videogames, and I’ve yet to see any marketing pushing that message.

Here’s what they should be saying:

  • DLP sets are big — the smallest DLP is in the 40" range — providing an immersive experience.  You haven’t played Halo2 until you’ve lived Halo2, and for that you need a display that occupies your peripheral vision.  A 25" set just isn’t going to cut it.
  • Even compared to CRT (tube) -based HDTV sets, DLP provides extremely sharp, well defined images.  For movies, some videophiles prefer slightly softer, more filmlike images you get from CRT or LCOS (aka JVC D-ILA and Sony SXRD).  But for video games, it’s perfect.
  • Unlike plasmas and CRTs, DLP sets do not suffer from static image burn in.  Playing a video game with a static image on screen (life meter, corporate logo, outlines of a car or spaceship "window") is the surest way to ruin that multi-thousand dollar plasma. 
  • The other way to burn in a CRT set is to turn the brightness way up.  However, many games seem to demand insanely high brightness levels (try playing Star Wars: Rogue Squadron on a properly calibrated TV – the TIE fighters blend right into the Death Star background). DLP sets are blazingly bright with no fear of overdriving the set.
  • Unlike LCD sets – which aren’t currently as big as DLP sets – DLP has no problems displaying fast motion.  However, DLP "rainbows" are worse/more visible on video games than standard video programming.  Rainbows are where you see color fringes around fast moving objects due to the way DLP creates persistence of vision. Innovations in color wheel technology have helped alleviate the issue considerably, but TI can and should do more.   

People definitely make big $ hardware buying decisions based on gaming opportunities.  I remember dropping $3,500 on an early PC system back in college just to play the first version of Wing Commander (and that was almost 15 years ago).  VooDoo and AlienWare (and Dell’s XPS division) sell gaming PCs in that price range today.  It doesn’t seem too far fetched to pitch a $3,500 HDTV as a gaming display – or at least as a secondary reason behind watching DVDs or HDTV.  DLP may be the perfect display technology for video gamers, but somebody needs to get the word out. TI?  Samsung?  Anyone?

-avi

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